At Games Workshop, people matter. Our people aren’t just any people, they’re hardworking, perfectionists always striving for more and better. Unique, and often quirky, our teams are made up of diverse individuals with varying skill sets and backgrounds brought together by a common set of shared values. We put people first and invest in them for the long-term. After all, 40 years of experience has taught us that great people, the right people, will do the same for us.
Working at Games Workshop
A place for fantastic people to make fantastical worlds
We have a strong culture at Games Workshop. Our remarkable people work hard, support one another and strive for quality above all else. And we have fun! How could we not when we put our heart and soul into everything we do?
All staff receive a generous discount of 50% off most Citadel products, and 25% off Forge World products.
In each of our locations, staff benefit from a range of local packages.
Every employee has the chance to develop their career and work around the globe.
Chris Colston Miniatures Manager
Chris Colston is a veteran staff member at Games Workshop, having started 30 years ago as a paste-up artist before our books were laid out digitally! Here, Chris was able to turn his passion for roleplaying games and miniatures into a developing career and had plenty of opportunities to grow and develop his leadership skills, taking several management roles. Chris is now the Miniatures Manager, helping to design and deliver the world-leading models that drew him to the company in the first place.
I can still remember my first day working on a White Dwarf page to advertise Hobbits. I've worked with special people all the way, and every day still feels like a new and exciting challenge. We set very high standards, so the work is hard, but we have loads of fun creating products that customers love.
Gill Kitching Academy Partner
Gill Kitching has been with Games Workshop for 11 years, starting her career with a 6 month contract before falling in love with our culture and deciding to become a permanent member of staff. Gill is responsible for training and developing the rest of Games Workshop through the Academy, in turn having ample opportunities to develop her own career and grow her responsibilities.
I work here because everyday makes me smile, creativity is encouraged, passion is commonplace and, quite simply, there is nothing else I would rather do and nowhere else I would rather do it.
Richard Packer Sales Manager, Singapore
Rich’s career at Games Workshop has been the culmination of a lifelong dream to work with us. Joining our retail chain as a part-time sales assistant in 1997, Rich’s 20 year career has taken him across the country and now, the world. Working his way up to a full store manager, then to a Regional Manager, with a temporary stint as head of Retail Sales in the UK, Rich now pioneers Warhammer in Singapore, using the skills he’s learned to tackle new and unique challenges.
28 similar job roles availableView Jobs
I have, and still do, work with dedicated people who share the desire to do the best for Games Workshop, produce the best miniatures in the world and recruit more people into our amazing hobby. The attitude of continuous development means you are never standing still. I believe the worst days in GW are far better than the best days anywhere else.
Jim Butler Webstore Manager
Jim Butler joined Games Workshop as a Management Trainee and has taken opportunities to work in every part of the business - opportunities he was able to then use in a range of roles across his career, working in everything from Retail Office Management to management of the Design Studio. After a stint helping run the Academy - Games Workshop’s dedicated training and development department - the latest step in Jim’s 27 year career is managing our Global Web Sales business.
28 similar job roles availableView Jobs
What I love most in GW is that there's always an opportunity to learn something new - partly because we do so many different things, but also because - so often - we are breaking new ground in whatever field we are working. The problem solving ethic here is great - there's a shared belief that if we put our minds to it, we can do anything.
Helen Surgey Programme Manager
Helen is a programme manager at Games Workshop and has managed numerous programmes during a 13-year career, from helping build Games Workshop’s business in China to driving growth across North America. Helen, like many of our staff, has had the chance to see her work make a real impact across the company.
As a project manager, I like to keep moving onto new challenges. I never thought I would stay at any company for more than a few years - then I joined Games Workshop, and have been here 12 years and counting.
Pete Foley Books & Box Games Manager
Pete is responsible for Books and Box Games - essentially, the rules, stories and games that support our awesome miniatures. Pete has experienced the hobby from every angle over a 15 year career, leveraging his skills as a painter to move from a retail assistant role to an ‘Eavy Metal painter. From there, he was able to develop his skills as a manager before working his way up through the Design Studio, Art Management, and Publications before combining them as overall manager of the department.
My career at Games Workshop has been fantastic! I have worked for 15-years creating the products I love. When you believe so passionately in what you do, it hardly seems like work at all. That's not to say that my time here hasn't been hard, frustrating, tiring or challenging - just that it has been worth every minute.
Neil Coombe Black Library Manager
Neil joined Games Workshop aged 24, and has been with the company for 15 years. Starting in manufacturing, Neil rose through the ranks to become Manufacturing CI and Engineering Manager. With this experience, Neil had the opportunity to make a series of lateral moves, developing his skills as UK Trade Sales Manager, Forge World Sales Manager and even manager of the Warhammer World site itself. Today, Neil runs Black Library - Games Workshop’s world-renowned fiction publishing division.
If you join GW with the right attitude and the right behaviours, then you can achieve a great deal and go a long way. This is a dynamic, energised and fast-paced business, always looking to improve across everything, be that design, operations, sales or anything else. At Games Workshop, we never stand still and always want more and better.
Mark Chambers Product & Channel Marketing Manager
Mark has been with GW since he was 24, starting as a Store Manager not far from our Head Office in Nottingham. A career in retail saw Mark move from managing a store of his own, to being responsible for five stores across a region, and from there to managing Games Workshop’s webstore. Mark went on to develop his skills further, leading our sales across several regions, before taking a role in Marketing. He now applies the learnings from those past roles in his position as Product and Channel Marketing Manager.
I believe we make the best products in the world because we recruit the best people to make them and sell them. I am lucky to work with amazing people, and every day is filled with variety and challenges. All I can say is, I’ve gotten out of bed with a spring in my step for the last 8395 days!
Training and Development
Development is fundamental at Games Workshop. You’ll grow throughout your career with support and training to help you overcome any challenge. Our Academy programme champions excellence and helps you fulfil your potential; it’s not just what you do, but how you do it.